![]() ![]() ![]() Personally, as someone who has a good number of Achievements, I tend to agree with Blizzard. ![]() If Blizzard has the technology to detect single player cheats and trainers, surely they have the ability to merely disable or deactivate achievements just as they do when using the game's built-in cheat codes." If the achievements were such a big deal, then why not simply disable them or disable a user’s ability to participate in online matches? There is no good reason to completely disable someone’s legally purchased game just because they cheated in single player mode and might one day play a multiplayer match. You can’t tell me that an individual’s single player achievements have any bearing on the multiplayer match of two completely different and random people on the other side of the globe. They have no bearing on multiplayer standings, matches or games, regardless of what Blizzard might say. Again, achievements are meant to mark a certain individual’s milestones within the game. ![]() Some people argue that 'achievements' can easily be gained by using cheats and this is the reason for banning people. As long as these cheats don’t affect anyone but the person using them, why does anyone care? It’s not affecting any type of online ladders or standings or interrupting another person’s game. Through our cheats and trainers, we try and enhance the games by offering the player new and different ways of playing. "Our trainers help put the control back in the hands of the end-user and let them play the game the way they want to play it. Cheat Happens operation manager Chris O'Rorke defended a gamer's right to use these cheats and hacks for single-player modes: It's also important to recognize that Cheat Happens, the site reporting on this incident, offers hacks and trainer programs at a price, so they potentially stand to lose money if people don't want to risk purchasing cheats when they might get banned for it. In-game cheats still exist for StarCraft II, but those automatically disable achievements and will not result in a ban.īlizzard supposedly explained the ban to the user by noting that Achievements gained in single-player modes have an affect on the community and online play: "While single player games only appear to be you and a computer at first, your achievements and gamer score also carries weight and prestige for your online play." It's worth noting that Microsoft has similarly banned and suspended Xbox Live players for using cheats and exploits to gain Achievements, even in single-player modes. A hack is a program that runs alongside the game and affects it, which is different from your standard cheat code. Gm0ney alleges that he never used hacks online, though he had used them for single-player campaign missions and skirmishes. Pro-cheating site Cheat Happens has the story of user gm0ney who had his account suspended recently. Apparently some players have been banned because they used hacks in single-player encounters. If you thought those bans only affected players cheating in the game's online multiplayer mode, think again. At the beginning of this month, we saw Blizzard's banhammer fall on 5,000 StarCraft II players who had been caught cheating in the game. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |